Husktide
The swarm does not stop. Neither do you.
Pick one of five heroes and walk into a field that is already filling up with things that want you dead. Your weapon fires itself; your job is to be standing somewhere survivable when it does, and to choose well every time the field pauses to offer you something.
- Five heroes, and each one starts a different run. An archer who picks off whatever is closest, an axethrower who cuts through a line of them, a knife thrower with almost no damage and an absurd rate of fire, a pyromancer who sets the grass alight, a paladin who simply does not die as fast. Every hero can pick up every other hero weapon during a run.
- Bosses that change the field rather than just having more health.
- Gold that outlives the run. What you take off the field buys permanent upgrades, so a run you lose is still a run that paid for something.
- Keyboard or one thumb, and it pauses the moment you leave the tab.
Plays in the browser. Nothing to install, nothing to sign up for.
| Updated | 8 days ago |
| Published | 10 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Hadukis |
| Genre | Action |
| Made with | Phaser |
| Tags | 2D, Fast-Paced, Pixel Art, Roguelite, Singleplayer, Survivor-like, Top-Down, upgrades |
| AI Disclosure | AI Assisted |



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