Medieval Animation Pack — 138 Mixamo-Ready Animations (Unity/Unreal/Godot)
A downloadable asset pack

New in 2.0 (free update for everyone who owns the pack)
- 21 new clips in Daily Life: sitting on a chair and on the floor, lying down, push-ups, sit-ups, crawling, lockpicking, sawing, digging, fishing, working at a bench, using an item.
- Two mannequins included (male and female), each with its own version of every clip, solved for its proportions.
- Every clip checked frame by frame against the real mesh: arms, hands and weapons stay out of the body, real fists and grips, hands stay on two-handed weapons, feet stay planted, no wrist flips, clean loops.
- Root-motion and in-place versions of the walks and runs, GLB and Roblox R15 exports, new previews.
- Same clip and take names as 1.x, so your Animator Controllers and Blueprints keep working.
The Medieval Animation Pack is a complete animation set for an RPG, an action game or a village full of NPCs: 138 clips. Fight with sword and shield (guard, walk, strafe, block, cuts, thrusts, combos, shield bash, parry, kick, draw and sheathe, hits, death), a two-handed greatsword (guard, cuts, spin attack, combo, block, draw from the back), a spear (thrusts, sweep, brace, javelin throw), a bow (quiver, nock, draw, aim, loose, aiming on the move) and a crossbow (aim, shoot, stirrup reload). Brawl bare-knuckle, get knocked down and back up, die to an arrow. Fill your town with nobles, guards, elders with a staff, monks, drunks and sweeping peasants, and give them chopping wood, blacksmithing, drinking, praying, bowing and saluting.
Movement is real motion capture: walks, runs, strafes, crouching, sneaking, limping and the townsfolk walks are captured from actors, cut into seamless loops and made in place, and the moving weapon clips put the weapon hold on captured legs. Combat is keyed with physical timing and IK: both hands stay on two-handed grips through every swing, the bow string hand draws to the jaw on the arrow's line, feet stay planted, falls hit the floor with a bounce. Fingers are animated in every clip.
Every clip comes as its own FBX, sorted into 11 folders, for a male and a female mannequin (both included), plus one FBX with all of them and the .blend source with every clip as an Action and an NLA track. The skeleton is a standard Mixamo rig (65 bones, full hands), the same one as our Survival Animation Pack, so the two packs share characters.
What's inside
Sword and Shield (24): ss_idle · ss_idle_relaxed · ss_walk · ss_walk_back · ss_strafe_left · ss_strafe_right · ss_run · ss_block_idle · ss_block_hit · ss_block_walk · ss_slash · ss_slash_backhand · ss_overhead · ss_thrust · ss_combo · ss_shield_bash · ss_power_attack · ss_parry · ss_kick · ss_draw · ss_sheathe · ss_hit · ss_death · ss_victory
Two-Handed (16): th_idle · th_walk · th_walk_back · th_run · th_slash_horizontal · th_slash_diagonal · th_overhead · th_thrust · th_spin_attack · th_combo · th_block · th_block_hit · th_draw · th_sheathe · th_hit · th_death
Spear (7): spear_idle · spear_walk · spear_thrust · spear_thrust_high · spear_sweep · spear_brace · spear_throw
Archery (14): bow_idle · bow_draw · bow_aim · bow_release · bow_shoot · bow_walk · bow_run · bow_walk_aim · bow_strafe_left_aim · bow_strafe_right_aim · bow_crouch_aim · crossbow_aim · crossbow_shoot · crossbow_reload
Locomotion (22): idle · idle_look_around · walk · walk_back · strafe_left · strafe_right · run · run_back · run_strafe_left · run_strafe_right · sprint · crouch_idle · crouch_walk · sneak_walk · walk_injured · jump_start · jump_air · jump_land · dodge_back · turn_left_90 · turn_right_90 · turn_180
Townsfolk (11): noble_walk · noble_idle · lord_walk · guard_idle_arms_folded · soldier_march · elder_walk · elder_walk_staff · monk_walk · drunk_walk · peasant_tired_walk · sweep
Unarmed (4): fight_idle · punch · punch_combo · kick_front
Hits and Deaths (7): hit_front · hit_back · hit_left · hit_right · knockdown · get_up · death_arrow
Actions (9): pick_up · open_door · chop_wood · hammer_anvil · drink · pray · courtesy_bow · salute · battle_cry
Bonus (3): jester_dance · chicken_strut · dragon_flight
Daily Life (21): sit_chair_down · sit_chair_idle · sit_chair_stand_up · sit_floor_down · sit_floor_idle · sit_floor_stand_up · lie_down · lie_idle · lie_stand_up · push_ups · sit_ups · crawl · lockpick · saw · dig · fishing_cast · fishing_idle · fishing_reel · fishing_catch · work_bench · use_item
Formats
- 138 FBX files for each mannequin (male and female), sorted by category
- GLB files and Roblox R15 KeyframeSequences (.rbxmx)
- all_animations.fbx with every take
- .blend source (Blender 5.2): Actions + NLA tracks
- Preview GIF of every clip
Compatibility
Unity (Humanoid) · Unreal Engine 5 (IK Retargeter) · Godot 4 (BoneMap) · Mixamo characters. Three.js plays the clips on the included skeleton; it has no built-in retargeting.
Try it free
Six clips (the three bonus clips — a jester's jig, a chicken strut and a dragon flight — plus idle, walk and a sword slash) are also available as a free download, so you can test the rig in your engine before buying.
What's NOT included
No weapons, no textures, no environments or props. Two plain mannequins (male and female, CC0 models by Quaternius) are included so you can preview and test every clip; the simple weapons in the previews only show the motion.
License
Use in your own commercial and non-commercial projects. Reselling or redistributing the animations as an asset is not allowed. Credit for our work is optional; the motion-capture credit below must stay with the files.
Locomotion, townsfolk walks and the legs of the moving weapon clips are adapted from the 100STYLE Dataset by Ian Mason, Sebastian Starke and Taku Komura (dataset page), in the retargeted version by Daniel Holden (100style-retarget), both licensed under CC BY 4.0. Changes: retargeted to the Mixamo skeleton, cut into seamless loops, made in place, weapon holds layered on top, fingers added.
The Daily Life clips are based on KayKit Character Animations by Kay Lousberg (CC0); the mannequins are by Quaternius (CC0). Full credits are in CREDITS.txt.
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:












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