Every arrow on the board points somewhere. Tap one and it flies off the edge in that direction. If another arrow is in its path it crashes, and that costs you a move.

So the puzzle is the order: which arrows are free right now, and which ones only get free once something else has gone. Clear the board before the moves run out. Levels are generated and always solvable, and they change shape as you go.

Time Attack: 60 seconds, endless boards, +1 second per arrow, +3 for combos and −5 for a crash. The boards adapt to how fast you are.

Controls: tap or click an arrow. Keyboard: arrow keys to move, Space to fire.

No ads, no tracking, no account.

Updated 1 day ago
Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorHadukis
GenrePuzzle
Made withPhaser
TagsCasual, logic, Minimalist, mobile, Neon, Singleplayer, touchscreen
AI DisclosureAI Assisted, Code, Text

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